Try it yourself!#

class Alien:
  def __init__(self, name):
    self.name = name
    self.energy = 10

  
  def move(self, distance=1):
    if self.energy < steps:
      print("I don't have the energy to move that far")
    else:
      self.energy -= steps
  
  def sleep(self):
    self.energy = 10
  
class MyAlien(Alien): # give your alien a unique name
  def __init__(self, name):
      super().__init__(name)
      # define two more attributes your alien has
  
  # think of a unique way to display your alien's attributes
  def __str__(self):
      s = 'How should you display your alien?'
      return s


  # think of two new actions your alien can do
  def action1(self):
    pass
  
  def action2(self):
    pass
# Use this space to initialize and display a new instance of your alien
# have your alien move some distance

# display their new energy level
# have your alien sleep

# display their new energy level
# use this space to have your alien perform the first new action
# did any attributes change?
# use this space to have your alien perform the second new action
# did any attributes change?